
AR/VR
Product Design
Carbon Catchers: AR Scavenger Hunt for Earth Fest 2024 @American Museum of Natural History
Led end-to-end UI/UX design for the AR Scavenger Hunt engaging 2,000+ participants on the carbon cycle at the American Museum of Natural History’s Earth Festival (April 2024).
2,000+
Participants in just six hours of the event.
UI/UX
Product Design
AI empowered
FurniSure: A secured second-hand furniture marketplace that empowers New Yorkers.
As lead UI/UX designer and researcher, I owned end-to-end design for this furniture resale platform—crafting intuitive seller pickup flows and buyer-focused interfaces for refurbished goods.
68%
Satisfaction rate among tested users


AR/VR
Product Design
Learning Experience Design
ARtExplorer: An innovative augmented reality (AR) based mobile app
Led UI/UX design for ARtExplorer from 0 to 1, crafting intuitive AR interactions and user-centered flows through cross-functional collaboration with educators.
20+
Participants got interviewed and tested.
Interactive Installation
Learning Experience Design
Metamorphosis:
Educational Interactive Installation
I independently conceptualized, designed, and hand-drew all scene/insect illustrations for the interactive installation that users control life-stage animations via clicks.
40%
Improved learning retention through interaction.
